Tuesday, February 24, 2009

People Sketches






A Beautiful Short Film

This film just won the oscar for best animated short.

Wednesday, February 18, 2009

Kitty

Tuesday, February 17, 2009

Le Cafe

I saw this animation a while ago and might have posted it before. The animation itself is okay, but I absolutely love the style and the timing! Watch it!

Workaround for Maya Rendering....

When I was working on my thesis and really in a crunch, I had a problem where it wasn't batch rendering properly. I never figured out what went wrong, but in a pinch this bit of code does the trick. It basically cycles through your entire timeline, does test renders and copies them to the images folder in a folder called "temp"

Yeah it's a hack. But it works!

for($i = 0; $i<(yourNumberOfFrames); ++$;)
{
currentTime('currentTime -q' +1);
RenderIntoNewWindow
renderIntoNewWindow render;
}


UPDATE: I did a bit of poking around and found an article I wrote for the UnrealWiki on creating captureVolumes for the Unreal engine. Go check it out at here:

http://wiki.beyondunreal.com/Legacy:CaptureVolume

Sunday, February 08, 2009

Using the other side of my brain

Since having received my graduate degree at the academy, I've had a bit of free time to catch up on stuff that I wanted to learn, but hadn't the time. Been doing a lot of sketching and writing, but also programming.

It's actually been fun so far to focus on the technical side of computing. There really is an art to knowing how to program, and I've always insisted that even though there's a lot of math it involves just as much creativity as animating or painting a picture.

I've been focusing mostly on Python and OpenGL. Here's some interesting resources for ya:

http://www.diveintopython.org/
http://www.activestate.com/activepython/
http://nehe.gamedev.net/