This was a project I completed for RDGI in Chicago. It was a prototype for previewing apartment units before they were constructed and it worked with a touch-screen interface. I was responsible for the coding of the interface as well as making sure the engine ran smoothly.
Please note that this is not the finished version. The final version also tracked the player's location on the map, providing information on the current room and illuminating the map accordingly.
Oh and it's also a bit long, so feel free to skip around a bit ;). The modeling and design were done by these two chaps:
A fault that I find sometimes with my drawings is that I get caught up in the tiny details. I'm learning that while it's important to see those things, it's also important to step back and see the whole pose. This drawing is from about a year ago.
Well, I've finally hit post 200! I almost missed it, but I just happened to spy the number out of the corner of my eye while I was getting ready to post!
My idea for this post and the ones following is to compile the drawings I've done over the last year. I was very busy with my thesis (still am!) and didn't have time to put these up. So I'll be putting up a new drawing every few days until I'm done.
I want to prelude this by saying that while it's important to look forward to where you are going it's just as important to look back. I was looking at some of my old posts and I'm really happy with my progress. You just have to keep positive and learn as much as you can.
Music has always played an important part in my life and I spent many years studying music and playing in bands. When I started animating five years ago I noticed a lot of similarities between them, most noticeably with Jazz. The counter-rhythms of Jazz and the ways that melodies clash or combine reminds me of the offsetting of limbs in the body or two characters within a scene working with/against each other.
I've just discovered the work of Michal Levy who did some wonderful 3D animations timed with Jazz music. Really really amazing and inspiring.
I really like these. I've been going back to doing a light red underdrawing and then ink on top. I think the trick is to stay loose in both stages, even when inking.
Also I was recently told by my friend Mark that someone stole his work and was passing it off as his own. You can read about it here. Mark's original image is located here.
My opinion with people taking my work has always been give credit where credit is due. And if you didn't create more that %90 of the work, it's not yours. That goes for animation, illustration and even coding. Unfortunately tracking this stuff is really hard with the availability of stuff on the net. I'd say it's up to you to decide on whats responsible, ethical and fair.